LeonBelmont
Member
- Joined
- Jan 4, 2026
- Messages
- 7
I’ve got a G-code program that runs clean and the parts are coming out correct, but the cycle time feels painfully long. I’m at the point where I’m not trying to get fancy, I just want the easy safe wins without breaking anything that already works. On one job this week, the roughing and finishing cuts look fine, but I noticed a lot of little “dead moments” between features. It does a retract, then a cautious move, then another move, then it finally gets where it needs to go. Nothing wrong, just slow. I timed it and those in between moves felt like they were adding minutes across the whole program. When you’re optimizing cycle time, where do you usually find the biggest gains first? Retract heights, rapids, entry moves, linking moves, or tool ordering?